Spark The Electric Jester: Recharged
A downloadable mod
Spark The Electric Jester: Recharged is a mod that adds bug fixes and new content to the original game.
Report bugs in my Discord Server: https://discord.gg/SmS2uBj4B5
To be able to play the mod, you will need to own the game on Steam which you can get here: https://store.steampowered.com/app/601810/Spark_the_Electric_Jester/
Use Delta Patcher to install the patch and remember to backup your original .EXE file!!! https://github.com/marco-calautti/DeltaPatcher/releases/tag/v3.0.1
Controller Issues Fixes: Add the game as a non-steam game on Steam and it should fix the issue. Remember to launch the game through Steam.
Features:
- Float's Story Alpha Demo (Custom Game Mode that is accessible in the Mods Menu. You can still play Spark Story and Fark Story in the Main Game Menu.)
- Toggleable Fall Damage (Based on Spark The Electric Jester 3 Fall Damage Mechanic)
- Discord Rich Presence
- V-Sync support (Should fix the weird frameskipping that the original game had)
- And more will be added through out the development of Spark The Electric Jester: Recharged
All of the changelogs history are inside the zip files. It's a big one for sure.
This version contains the alpha demo of Float's Story to see if people like to play as Float, her mechanics and to collect feedback. Just a reminder that this is an alpha demo and bugs can happen so please report them in my discord server.
Credits:
Farkle (SparkleGem): for making the mod (Hi!)
TechnoSI19: He made the artwork and various sprites in the game.
Gerald Serrault: He made the Float Sprites, the attacks and he allowed me to use it and modify it for the mod. He also made those character sprites in the V-Sync option of the Mods Menu.
Turbanoma: He gave additional help in coding.
Icedland: Additional help with spriting
Status | In development |
Category | Game mod |
Rating | Rated 5.0 out of 5 stars (5 total ratings) |
Author | Farkle |
Genre | Action, Platformer |
Tags | 2D, Retro |
Average session | A few minutes |
Download
Development log
- SparkTEJ: Recharged V.1.0.9 won't be at SAGE24Jul 28, 2024
- Float's Story new NPC that you meetJul 01, 2024
- SparkTEJ: Recharged V.1.0.8 Patch notesFeb 02, 2024
- SparkTEJ: Recharged V.1.0.7 Patch notesNov 29, 2023
- V.1.0.6 ChangelogNov 25, 2023
- Quick Bug Fix Released for V1.0.4.2Nov 22, 2023
- New Tutorial Level for Float's StoryAug 23, 2023
- New Intro Cutscene for Float's StoryJul 15, 2023
Comments
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The fans in the background of smog sewers are broken.
I'm already aware of it and it will be patched in the next update.
Also I would prefer that any bugs you would encounter to report it in my discord server cause that would keep stuff organized thanks!
this mod is very cool. i feel like the last feature in development could be an endless dive in the spark 1 style but still very goog if not
Why doesn't pausing work anymore? It just gives me a "Unknown format!" Error.
Nevermind, I just had to add the"SparkDEV_pause.ccn" file. You should add that to the readme in the instructions.
literally the first thing the readme says
but add it where?
nvm i got it
Controller bindings for the menu seem a little off. I'm using a switch pro controller, but it's bound to the standard Xbox controller layout using Steam so it might as well be an Xbox controller. Anyway, has the menu been tested on each stage to make sure it works correctly? The reason I ask is because there was one section in a specific stage where it crashes. I think it was around stage 14, but I can't remember.
Edit: It seems like the menu controls are bound to the controller bindings, so that might explain that issue.
2nd Edit: I think the Xbox button prompts might be wrong still.
D-Input support is removed if the game detects it's running at a certain lower framerate in the first frame of the application since the original steam release so it will have issues with Switch Controllers even if you don't use the mod.
The game was not designed to support Nintendo Switch controller layout and it won't be supported due to how the game was designed. Maybe in the future the input system will be replaced with SDL but I cannot promise.
I presume you are mentioning Sunfire Forest but the pause bug has been already fixed since the first release of the mod. Maybe record footage of it next time and send it here so I can try replicating it and hopefully find a solution to fix.
You can also report bugs in my discord server which you can find in the description of the mod page.
Thanks for playing!
Okay, so that one's off. There is one I noticed that was still in the game. I tried streaming the game through discord, but the game crashed upon unpausing the game. Seeing as you've a discord server, you've a good testing ground for work on that issue.
Oh that discord crash is common with the original game. It's due to a discord hijacking into the game executable which when you pause the game it will move the stream to the pause menu but if you close the pause menu then the stream and game would stop.
The reason is because the pause menu essentially acts like a separate application that pauses the main game. At the moment there are no fixes and I would blame that on Discord so if you want to stream the game then please stream the entire desktop.
That might explain why the pause menu doesn't cover the whole screen if the resolution is 1920x1080. I am not a fan of streaming the whole screen through discord for various reasons. I hope a solution to that is found. Anyway, best of luck with that.
dose Float's Story replaces farks just wondering
It does not replace any pre-existing content. It's a seperate game mode that is accessible in the mods menu.
Love this mod! It's something that I didn't know I needed until I found it from the announcement in the server. Do you plan on adding recharged to the title screen?
I'm glad you enjoyed the mod and yes I plan to update the title screen at some point.